Despair Dilemma v0.2.4 [Brackets Update]
Despair Dilemma [Playtest] » Devlog
We're still looking to get a better grok on the game as it is, but based on our existing playtesting and feedback, we have made a few changes in this update.
- Various minor balancing and discrepancy fixes (Challenges now has a correct priority, rotting dead can no longer break characters)
- We've introduced a new kind of truth: [Bracketed Truths]. These work the same as Underlined Truths but may have mechanical baggage. We've used these to make the distinction between what you can and can not do for underlined truths easier.
- Flags are now no longer a stat but rather tracked through the cards you discard for your actions.
- The keywords have been changed to be slightly easier to follow. n is now NoC, and Δ is now Ch.
Files
Despair Dilemma - v0.2.4.pdf 1.3 MB
31 days ago
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Despair Dilemma [Playtest]
A Death Game Mastermind Roleplaying Game
Status | Prototype |
Category | Physical game |
Author | Double Summon Games |
Genre | Card Game, Survival |
Tags | diceless, Horror, Indie, Meaningful Choices, Mystery, Survival Horror, Tabletop, Tabletop role-playing game |
More posts
- Despair Dilemma v0.3.0: The Major Mystery Update5 days ago
- Despair Dilemma - Playtest Feedback Survey #120 days ago
- Despair Dilemma v0.2.0 [The Poker Update]50 days ago
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